Horses of Hoofprint Bay Guide

Caprilli tests: what they are and how to time the gait changes

Updated · Management

Quick answer

A Caprilli test combines precise gait transitions with low jumping obstacles — the developers added it in May because a fully trained starter horse can no longer win the first show-jumping class. It has two levels (Beginner, Novice) and needs the Caprilli 1 licence from your arena. The timing players settled on: press the gait change as your rider's foot crosses the middle of the two gait indicator lines; early or late transitions cost points, as do jump faults.

The timing rule, in one line

Two lines mark where a gait should change. Press when the rider’s foot is between them — right on the middle. The warning icon for unprompted gait changes (added in August) is a different thing: that’s your horse losing confidence, and you correct it.

FAQ

What's a Caprilli test in real life?

A low-level test (named after Federico Caprilli) mixing flatwork transitions with small jumps — the game borrows the idea for its beginner class.

Which comes first, Caprilli or show jumping?

Caprilli. Win it to unlock the next classes and to build prestige; show jumping Beginner needs more strength than a starter has.

Related guides

Sources

Checked against the current version on · Medium confidence — consistent community reports, not officially confirmed. Spotted something outdated? Tell us.

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